Softwarové umění: programování excesu

Vol.47,No.2(2012)

Abstract
In the discourse of new media art, we meet with overproduction of terms for the artistic practice. Production of neologisms is so characteristic for this discipline that we can talk about fluid identity of new media discourse. The paper is devoted to the specification of the concept of software art in relation to other terms referring to the digital media arts, specifically computer art and computer generated art. The software art will be presented as a discipline that links mathematical, poetic and metaphysical understanding of computation (A. Lovelace), as discourse, whose ambition is to free software from logic of pure functionality in favor of its metaphorical function (A. Turing), and as a creative activity exploring the limits of human and mechanic rationality and imagination in the forms of activities that can be called extreme programming, or programming of excess.

Pages:
23–47
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